Super Figment

The Super Figment was a interesting take on a school assignment. The game we had to make needed to be played on this fictional game device, the Figment, providing interesting restrictions such as color and controls.

For this project I worked on both design and coding. I coded the movement and enemy AI. I also scripted a player death, restart, and level transition. I helped a little in level design and animations mainly making all animations play properly through script and some minor tweaking of enemy placement.